Hi,
Just registered to say this about motivewave running in linux:
I am testing motivewave ( on trial for about a week ), both in linux and windows. I noticed that on windows it ran much better, especially with the Volume Imprint study in "ladder" style.
After much reading on the web and testing, now I have a much better performance on motivewave on linux, with what was before a very "jerky and slow" movement, into as smooth as in windows. As a bonus, the "mouse wheel" problem in linux is fixed ( i can use mouse wheel to increase and decrease bar width size, before it would not decrease ) !
What is needed is editing the run.sh file and adding these parameters:
-Djdk.gtk.version=2 -Dprism.forceGPU=true -Dsun.java2d.opengl=true -Dprism.order=es2,es1,sw,j2d -Dsun.java2d.pmoffscreen=false -Dprism.vsync=false -Dprism.lcdtext=false -Dawt.useSystemAAFontSettings=false
Notes:
* In my case, prism.forceGPU is necessary because with an amd card (rx580 in my case) it switches to sw rendering mode.
* prism.vsync=false and -Dsun.java2d.pmoffscreen=false seems to make things much smoother in general.
* -Djdk.gtk.version=2, -Dprism.lcdtext=false and -Dawt.useSystemAAFontSettings=false really help in making volume imprint "ladder mode" really smooth.
Just registered to say this about motivewave running in linux:
I am testing motivewave ( on trial for about a week ), both in linux and windows. I noticed that on windows it ran much better, especially with the Volume Imprint study in "ladder" style.
After much reading on the web and testing, now I have a much better performance on motivewave on linux, with what was before a very "jerky and slow" movement, into as smooth as in windows. As a bonus, the "mouse wheel" problem in linux is fixed ( i can use mouse wheel to increase and decrease bar width size, before it would not decrease ) !
What is needed is editing the run.sh file and adding these parameters:
-Djdk.gtk.version=2 -Dprism.forceGPU=true -Dsun.java2d.opengl=true -Dprism.order=es2,es1,sw,j2d -Dsun.java2d.pmoffscreen=false -Dprism.vsync=false -Dprism.lcdtext=false -Dawt.useSystemAAFontSettings=false
Notes:
* In my case, prism.forceGPU is necessary because with an amd card (rx580 in my case) it switches to sw rendering mode.
* prism.vsync=false and -Dsun.java2d.pmoffscreen=false seems to make things much smoother in general.
* -Djdk.gtk.version=2, -Dprism.lcdtext=false and -Dawt.useSystemAAFontSettings=false really help in making volume imprint "ladder mode" really smooth.